Dreamfall: The Longest Journey Walkthrough

In Game Guides by Didi Cardoso

CHAPTER 5

CHAPTER 5

Talk to Charlie and leave The Fringe. Go back to Venice Cross roads. Olivia calls you and tells you to go to Japan.

Now as April, talk to Chawan and then leave to Tower Square. Go to the large scaffolding and around it so you can sneak up on the guard and knock him out. Climb the scaffolding. Listen to the conversation between the hooded man and Sister Sayah. When he leaves, follow him to the inn, down to the cellar and into the portal.

As Zoe, you have to find Damien in the WATI building. Buy a pack of gum from the machine using your mobile. Examine the pack to get a sticker. To get a ticket for the cable cart, comfort the Japanese man until his girlfriend arrives. Use the ticket on the cable cart and you will be at the museum.

Enter through the main gate. Talk to the little boy and give him a piece of gum. Talk to him again, he will start a robot. Use this chance to hack the door at the other end of the museum and enter the wardrobe. Take the overalls and follow the maintenance robot that will appear from the vent.

Go over to the woman by the elevator and either trick her into getting the elevator for you or knock her out. Inside the elevator, use the mobile to hack the system. To get to Damien’s office, you have to avoid the robots by hiding behind the vending machines. To find Damien, go right as you enter and then left. Talk to him to know what to do next.

Go downstairs to the Dreamcore. Hide in the doorways to avoid the spider bots. Go right and hug the right wall to find the hidden panel (you will find a spot to interact with). Open it and use the mobile to hack the system.

Go back to where you came from and open the first door to your right. Pick up a capsule and combine it with the worm Damien gave you. Keep going in that direction and enter the next office to the right. Use the encapsulated worm with the bio-scanner, then scan yourself with the larger scanner. Keep running to the right when you exit and enter the second door to the right. There is a red grid of the floor, and you will get instructions on how to control a spider bot into this room. Leave this room and go left. The first room on your left has the spiders. Use your mobile to control the spider and go to the room with the grid. You will have to destroy another spider on your way to get a security upgrade from it. When you have it, go into the office and use the docking pad to switch off the grid.

Run to the room where you left the spider in and take the data key from the lab coat on the chair. When leaving the security room, go to the first door on your right and use the data key to open it. Use the control panel on the right to operate the airlock and enter the Dreamcore. To insert the encapsulated worm through a lock one floor below you, dodge the scientists working on the core.

You will meet with April again and you see the hooded man crossing the water. You must get to the other side. Run to the slope above where you took the glowing egg. Wait here until you see one of the creatures climbing the ledge (if none comes, you’re too close to the ledge, so step back) and entering the door on the left. Follow it once it enters and you will be at the Necropolis.

Hide behind the altar in the first chamber and use the focus field to watch a creature use the code on the wall. You can center the dungeon after that. Your objective is to open the main gate, and you will need an egg for that. To get to the egg you have to open another gate. As you come to the first intersection you will see four symbols on the floor and four statues, you must match the symbols to the statues. The solution to this puzzle is displayed on a gate in the lower grounds of the dungeon, which is also the first gate you need to open.

To get downstairs, go left and then right from where you entered the dungeon. There will be a spot where the wall can be torn down. Once you’re down there, go straight across the intersection where you landed, turn left, then right. This will take you to the gate with the symbols, write them down. To go back up, use the tunnel next to this gate.

Head to the first room you entered with the four symbols on the floor. In addition to each symbol there is also an arrow. Follow the arrow and you will find a statue. Adjust the symbol on the statue to match the one on the floor. Do this four times for al the statues to open the gate. Go back down to the gate and get the glowing egg from the chest.

Now turn left, right, then left again at the intersection to get to the main gate. Use the glowing egg on the socket to open it. Follow the path to enter Temple Square. There are creatures patrolling the dungeon, and if they spot you, they will run to get a warrior to fight you. If they spot you, hide behind the statues or rocks until the warrior leaves.

Go up the stairs on the right and jump down from the top platform. You will land behind a creature, so sneak just after landing. Go back to the temple and enter the Dream Chamber. Watch the cutscene.

Zoe now needs to get out of the Dreamcore. As you escape, the alarm sounds and soldiers will come in. Go out through the airlock, then head for the elevator where the soldiers come from. Avoid them by hiding in the doorways, like you did for the spiders. Enter the elevator when the path is clear. Once on the top floor, follow the path into the room until you see Peats.