Monster Card List
Contents
MONSTER CARD LIST
Notes:
Each card use costs 100P.
“Symbols” are the monsters on the world map.
Abadon
Where: Sandra Desert, Barrel Desert, Red Dragon Cave, Black Dragon Cave, Tower of Kirlis
1400P (14 uses)
Lowers monsters defense
Attribute: Fire
Weakness: Water
Asmodee
Where: Cathedral of Althena, Sungrid Bridge, Sandra Desert, Elda Canyon, Tower of Kirlis, Vile Castle
1800P (18 uses)
Blinds monsters
Attribute: Lightning
Weakness: Earth
Bealzebub
Where: Thieves’ Woods, Delrich Temple, Roland Forest, Black Dragon Cave
900P (9 uses)
Attacks will always hit
Attribute: Lightning
Card weakness: Earth
Blob
Where: Thieves’ Woods, Delrich Temple, Guystole Mine, Valley of Neza, Tower of Kirlis
800P (8 uses)
Symbols become slower on the world map
Attribute: Water
Weakness: Fire
Chupacabra
Where: Sungrid Bridge, White Dragon Cave, Meryod Cave, Negri Ocean Lab
1600P (16 uses)
Lowersmonster’s dexterity
Attribute: Fire
Weakness: Lightning
Comet
Where: Cathedral of Althena, Sandra Desert, Red Dragon Cave, Blue Dragon
Cave, Tower of Kirlis, Vile Castle
1200P (12 uses)
Increases entire party’s INT
Attribute: Earth
Weakness: –
Dagon
Where: Meryod Cave, Moto Rainforest, Blue Dragon Cave, Negri Ocean Lab
1800P (18 uses)
Turns a single monster to stone
Attribute: Water
Weakness: Lightning
Druid
Where: Cathedral of Althena, Sungrid Bridge, Guystole Mine, Sandra Desert, Tower of Kirlis, Vile Castle
1700P (17 uses)
Confuses monster
Attribute: Fire
Weakness: Lightning
Duager
Where: Cathedral of Althena, Sungrid Bridge, Guystole Mine, Elda Canyon, Tower of Kirlis, Vile Castle
1200P (12 uses)
Lowers all monster’s attributes
Attribute: Earth
Weakness: Fire
Enigma
Where: Cathedral of Althena, Sungrid Bridge, Guystole Mine, Sandra Desert, Tower of Kirlis, Vile Castle
1700P (17 uses)
Lowers monster’s intelligence
Attribute: Fire
Weakness: Lightning
Evil Earth
Where: Meryod Cave, Moto Rainforest, Blue Dragon Cave, Negri Ocean Lab 1500P (15 uses)
Increases entire party’s dexterity
Attribute: Earth
Weakness: Fire
Ghoula
Where: Sungrid Bridge, Guystole Mine, Elda Canyon, Tower of Kirlis, Vile Castle
1400P (14 uses)
Symbols run from you for a short time period
Attribute: Earth
Weakness: Fire
Gloomwing
Where: Thieves’ Woods, Roland Forest, Valley of Neza, Moto Rainforest
1300P (13 uses)
Recovers about 30 MP on the map over roughly 30 seconds
Attribute: Lightning
Weakness: Rock
Hellbird
Where: Thieves’ Woods, Roland Forest, Barrel Desert, Valley of Neza
1000P (10 uses)
Fully recovers all party members’ MP
Attribute: Lightning
Weakness: Earth
Ice Mongrel
Where: Thieves’ Woods, White Dragon Cave, Valley of Neza, Moto Rainforest
1000P (10 uses)
Definitely escape from battle, except on boss fights
Attribute: Water
Card weakness: Earth
Ikontabipu
Where: White Dragon Cave, Meryod Cave, Blue Dragon Cave, Negri Ocean Lab
1300P (13 uses)
Puts monster to sleep
Attribute: Water
Weakness: Lightning
Insector
Where: Thieves’ Woods, Roland Forest, Barrel Desert, Moto Rainforest
1200P (12 uses)
Increases damage done (party attack up)
Attribute: Fire
Weakness: Lightning
Kuntukapu
Where: White Dragon Cave, Meryod Cave, Blue Dragon Cave, Negri Ocean Lab
1100P (11 uses)
Recovers some MP after each turn in battle
Attribute: Water
Weakness: Fire
Mad Fang
Where: Roland Forest, Barrel Desert, Red Dragon Cave, Valley of Neza
1600P (16 uses)
Draws symbols toward you on the world map
Attribute: Earth
Weakness: Fire
Namia
Where: Roland Forest, White Dragon Cave, Black Dragon Cave, Moto Rainforest
1300P (13 uses)
Recovers some HP after each turn in battle
Attribute: Earth
Weakness: Lightning
Ochu
Where: White Dragon Cave, Meryod Cave, Blue Dragon Cave, Negri Ocean Lab
1300P (13 uses)
Inscreases party’s defense
Attribute: Water
Weakness: Lightning
Ohainkaru
Where: Delrich Temple, Guystole Mine, Elda Canyon, Black Dragon Cave
1600P (16 uses)
Stops symbols from moving on the map for a short period of time
Attribute: Water
Weakness: Lightning
Onlooker
Where: Meryod Cave, Moto Rainforest, Blue Dragon Cave, Tower of Kirlis, Negri Ocean Lab
1100P (11 uses)
Lowers monster speed (all monsters agilitiy down)
Attribute: Lightning
Weakness: Water
Phantom
Where: Cathedral of Althena, Sandra Desert, Elda Canyon, Tower of Kirlis, Negri Ocean Lab, Vile Castle
1400P (14 uses)
Silences monster
Attribute: Earth
Weakness: Fire
Quetzalcoatl
Where: Red Dragon Cave, White Dragon Cave, Valley of Neza, Black Dragon Cave 2000P (20 uses)
Lowers monster attack power
Attribute: Fire
Weakness: Water, Earth
Shaitan
Where: Red Dragon Cave, White Dragon Cave, Black Dragon Cave, Blue Dragon Cave
1000P (10 uses)
Revives and fully heals all fallen party members
Attribute: Lightning
Weakness: –
Shreeker
Where: Thieves’ Woods, Delrich Temple, Roland Forest, White Dragon Cave
1200P (12 uses)
Poisons all monsters on the screen
Attribute: Earth
Weakness: Water
Sturge
Where: Delrich Temple, Guystole Mine, Meryod Cave, Negri Ocean Lab
1100P (11 uses)
Increases entire party’s luck
Attribute: Lightning
Weakness:: Fire
Termite
Where: Sungrid Bridge, Sandra Desert, Barrel Desert, Red Dragon Cave
1000P (10 uses)
Prevents equipment from breaking
Attribute: Earth
Weakness: Fire
Thanatos
Where: Cathedral of Althena, Delrich Temple, Sandra Desert, Elda Canyon, Tower of Kirlis, Vile Castle
1400P (14 uses)
Lowers monster’s luck
Attribute: Earth
Weakness: Fire
Tick
Where: Delrich Temple, White Dragon Cave, Black Dragon Cave, Moto Rainforest
1300P (13 uses)
Paralyzes some grounded monsters
Attribute: Lightning
Weakness: Water
Treant
Where: Roland Forest, White Dragon Cave, Black Dragon Cave, Moto Rainforest
1300P (13 uses)
Gradually recovers party member’s HP on the map for a time period of roughly 30 seconds
Attribute: Earth
Weakness: Fire
Vitra
Where: Sungrid Bridge, Elda Canyon, Barrel Desert, Valley of Neza
1300P (13 uses)
Fully recovers entire party’s HP
Attribute: Lightning
Weakness: Earth
Yeti
Where: Thieves’ Woods, Barrel Desert, Red Dragon Cave, Valley of Neza, Red Dragon Cave
1800P (18 uses)
Prevents items from getting stolen
Attribute: Fire
Weakness: Water, Lightning

