Children of Mana Gems and Fusion Guide

In Game Guides by Didi Cardoso

Impure Gems

A major part of Children of Mana is the gem frame. This little guide will teach you about your gem frame, basic gems and fusion. Our fusion charts include gem sizes, fusion cost and effects.

IMPURE GEMS

Gem Name Size Effect
Academia 2×2 INT +2, MND +2, ATK -5, DEF -5
Barbarism 2×2 ATK +12, DEF +12, MND -5, INT -5
Berserking 2×1 ATK +15, DEF -10
Bond of Demons 2×2 All elemental spells reach lvl 3. ATK -50
Evil Spirit’s Favor 2×1 All elemental spells reach lvl 2. ATK -10
Fire and Water Flaw 2×2 Increases risk of freeze and burn. Decreases risk of all other ailments.
Light and Dark Flaw 2×2 Increases risk of stun and blind. Decreases risk of all other ailments.
Meager Courage 1×1 Automatically uses pep root. Increases risk of ailments.
Meager Hope 1×1 Automatically uses Angel’s Grail, but you catch on fire.
Meager Resistance 1×1 Automatically uses stardust herb. Increases risk of ailments.
Moon and Wood Flaw 2×2 Increases risk of confusion and sleep. Decreases risk of all other ailments.
Poison Flaw 2×2 Increases risk of poison. Decreases risk of all other ailments.