CHAPTER 9 – THRESHOLD GUARDIAN
9.1 – START
Once the elevator stops, walk out of the building. Slide down the wall. There’s a Black Market to the right of where you land. Walk forward and turn right to find some goodies. Turn around and face the locked fence. Power Throw the Glaive at the lock to open the gate. Go through and you will come to an aread with a lot of Troopers, shooting and throwing Enferon grenades at you. Kill all the troopers in the area until one of them destroys the barricade on the left side of where they have been taking cover on. Kill that one and go through the opening.
In the new area, more Troopers and Maulers will be wating. Take out the Maulers from a distance, and then the rest. Once all are dead, pick up the Fire Rate Weapon Case and ammo to the left of a walkway. Go back towards the Mauler/Trooper area and run across to the small bridge. Turn left before reaching the wall to find a briefcase and some Rubles. Walk back out to the Mauler/Trooper and go right and up the stairs.
Turn left and go down the hallway. Elite Trooper will come down from the ceiling about half way down. Kill it as before, break the power cells first. Trap the electricity from the dead body and throw the Glaive at the panel to the left of the garage door. Go through the open door.
Here you need to kill all the Troopers in the distance, then the ones that are dropped off on the roof. The gate on the right explodes, so kill the Troopers who just blew it up. Run to the gate, turn left and folloe the path. A Mauler and Trooper will be guarding the small room at the end. Kill them, go in and go through the wooden door.
9.2 – NEW AMBUSH
You start facing some Howlers. Fight your way through the bridge until you reached the second overturned containment unit. Turn left and look over the side. There’s a Fire Power Upgrade Case in the boat, you can steal it with the Glaive. Turn right and go towards the sandbags . Jump over and turn right to find the last Black Market location. Just past it there are more Rubles and ammo in the locked box. Turn around and keep going.
When you reach the fork, go right. Break the chain on the gate and go through. Follow the path around the building, turn right and go across the bridge. Half way across, an Elite Trooper destroys the bridge and you fall.
You now have to fight two Elite Troopers plus some regular Troopers. Take cover on one of the generators and destroy the power cells on the Elite Troopers. Kill one and pick up its Assault Cannon or trap electricity and use the Glaive to kill the other Elite and the rest of the Troopers.
When all are taken care of, walk across the small bridge and turn right. Run to the stairs leading up to a raised platform. On the platform, turn right and run forward. Two Troopers will exit through a garage door, kill them, run to the wall in front of you and turn right along the platform. Some Troopers will be running towards you on the lower platform There will be some troopers running toward Hayden on the lower part, and three other will be running to the turret above the garage door. Run along the building using Shield Power as needed. As soon as you can spot the fire from the explosion, throw the Glaive and trap it. Power Throw the Glaive at the Troopers on the turret and get rid of them. Burn the Technocyte Webbing covering the ladder on the right. Go up.
When you reache the top, turn right and run forward. Some Troopers will try to stop you, kill them as you go. Follow the path along the building, and take a right at the end of the railing. Another group of Troopers and a Mauler will be waiting for you. Get rid of them and continue past the turret. Turn left at the overhang and follow the path, towards the open garage door.
9.3 – NEMESIS BATTLE
Turn right and head for the open door. Upon entering, follow the wall left, then turn into the opening to the right. Walk through the the doorway and enter the foundry. Walking into the room to activate the cutscene.
After the cutscene, you are left face to face with Nemesis. Nemesis starts the fight charging at you. Press the button indicated on the screen, then dodge the attack. Nemesis will summon electricity on to its Glaive after a while and will throw it at you. Dodge the throw, and throw your Glaive at the Nemesis’ Glaive to trap electricity. You need to hit Nemesis three times with the electrified Glaive, but every time you hit, you will need to re-trap electricity, so the process repeats. Two electrified throws will knock down his shield after two throws, the third throw will stun him. When this happens, run over and do a Finisher.
Nemesis will then run away and jump up to a platform located on the opposite wall from the entrance. Nemesis will again summon electricity on to its’ Glaive and try to hit you with it. Just like before, dodge the throw and trap electricity on your Glaive. Nemesis’ shield returns whenever he lands on the platform, so you have to destroy the shield with electricity again.
When you hit the Nemesis on the platform once, it jumps down and tries to hit you with melee attacks. Repeat the process to make it jump back up to the platform. Do this a couple more times. Nemesis will become more aggressive. Repeat the process to get it stunned and do the Finisher.
Hint: After Nemesis throws the Glaive while on the platform, Power Throw your Glaive at the wall behind him. The burst damage will knock him off of the platform, and you can still keep your Glaive electrified.
9.4 – JACKAL RUN
Enter the parked Jackal that is to his right. Kill the three troopers that are in the area, then shoot two rockets at the gate to destroy it. Go through.
To the right, there is a Trooper shooting the Jackal and he’s got some grenades up his sleeve. get rid of him and turn the Jackal left. A Trooper will run onto a turret with two Troopers. Dispatch the troopers, then destroy the Military Truck to get rid of the Troopers near it. With all enemies dead, turn the Jackal to the right and destroy the gate. Go through.
Beyond the gate, up on the cliff side are two more turrets firing RPGs at you. Listen for the missile detection system and use the Evolution Power button. Shoot the cliff side assassins are with the Jackal’s machine guns. Next a small group of four will come around the bend. Ambush them with a rocket. Continue to where they came from.
The missile detection system will sound as you go around the bend, it will be coming from the tower off in the distance to your left. To the right behind the concrete barrier is another trooper armed with an RPG. Take care of both. After they have been taken care of, blow up the gate to the right. Exit the Jackal and run for the gate. Run into the garage and drop down the back wall.
Hint: Stay in the Jackal throughout this level, it’s the best way to get through the entire level safely.

