Puzzle Quest: Challenge of the Warlords Spells and Capture Solutions

In Game Guides by Didi Cardoso

Mount Skills

Mount Skills

Some of the creatures you capture can be used as mounts, but mounts can only be captured once you have already captured the monster that rides it. Mounts make it moving around the map faster, they add an extra spell to your spell list, as well as a passive permanent skill for as long as you are using that mount. You can train your mount to raise its level, and the higher it gets, the harder it becomes to train it.

Here is a list of available mounts, their respective spells and skills.

G = green mana; B = blue mana; R = red mana; Y = yellow mana

Mount Skill Spell Gem Cost Effect
Dragon Spider Fire Mastery +2
(+1 per 2 levels)
Breathe Fire 37R 15Y Does 1 point of damage for every point of your Red Mana. Reduces your Red and Yellow Mana to zero.
Giant Rat Cunning +1
(+1 per 4 levels)
Rabid Bite 12G 9B Does 4 points of damage and causes Disease on your enemy for 5 turns plus an additional turn for every 5 Blue Mana.
Giant Spider Battle +1
(+1 per 3 levels)
Web 12G 18Y Your enemy loses a turn plus an additional turn for every 12 Yellow Mana.
Griffon Air Mastery +2
(+1 per 2 levels)
Death Dive 9R 13Y Does 3 points of damage to enemy plus an additional +1 for every Yellow Gem in play.
Sand Worm Earth Mastery +2
(+1 per 2 levels)
Swallow Whole 30G 7R 7Y Does 4 points of damage to enemy plus an additional +1 for every 1 of enemy’s Green Mana, unaffected by Battle.
Scorpion Earth Mastery +1
(+1 per 3 levels)
Hide 7G 4Y 7B Adds +100% to damage. Lasts until you receive damage.
Wolf Water Mastery +2
(+1 per 2 levels)
Howl 9R 12Y Adds +4 to Green Mana, and causes Fear for 5 turns plus an additional turn for every 5 Yellow Mana.
Wyvern Battle +2
(+1 per 2 levels)
Rend 9G 3R 9Y Does 5 points of damage to enemy. Your turn does not end.