Warrior Spells
Contents
Warrior Spells
G = green mana; B = blue mana; R = red mana; Y = yellow mana

| Spell | Level | Gem Cost | Effect |
| Battle Cry | 1 | 6R 4Y | Randomly creates a +5 Skull. Your turn does not end if Red Mana is 15+. |
| Wild Lore | 2 | 8Y 8B | Destroys all Yellow and Blue Gems. Adds +1 to Experience for every gem destroyed. |
| Spin Attack | 3 | 6G 8R | Destroys gems around a selected gem. You gain full effects for all gems destroyed. |
| Cleave | 5 | 9R 6Y | Does 1 point of damage for every Yellow Gem in play. All Yellow Gems in play are destroyed. |
| Throw Axe | 7 | 6G 8R | Does 4 points of damage to enemy plus an additional +1 for every Skull in play. |
| Enrage | 8 | 2G 6R | Adds your Red Mana total to your Battle skill for 8 turns. Your turn does not end after casting this spell. |
| Bloodlust | 10 | 5G 5Y 5B | Adds +12 to Red Mana. After receiving your mana, the turn ends. |
| Summon Tempest | 15 | 8R 5Y 5B | Destroys 2 random columns of gems. You gain full effects for all gems destroyed. |
| Berserk Rage | 20 | 5G 8R | Turns Red Gems into Skulls. Your turn does not end if Red Mana is 15+. |
| Deathbringer | 30 | 8G 16R 8Y 8B | Turns Red Gems into Skulls. Your turn does not end if Red Mana is 15+. |
| Singing Blades | 40 | 8R 6Y | Reduces your enemy’s Mana Reserves by 4 whenever you do damage. Lasts for 5 turns, plus an additional turn for every 2 of your Yellow Mana. |
| Revenant | 50 | 10G 25R 20Y | Doubles your Battle skill. Your Battle returns to normal when combat is completed. |
Wizard Spells
G = green mana; B = blue mana; R = red mana; Y = yellow mana

| Spell | Level | Gem Cost | Effect |
| Fire Bolt | 1 | 4R 4Y | Does 4 points of damage to enemy plus an additional +1 for every 8 Red Mana. |
| Channel Fire | 2 | 3G 3Y 3B | Adds +5 to Red Mana. Your turn does not end. |
| Fire Shield | 3 | 5R 6B | Protects against 1 point of damage whenever you receive 2 or more damage. Lasts for 8 turns, plus an additional turn for every 3 of your Red Mana. |
| Haste | 4 | 6Y 5B | Does 4 points of damage to your enemy whenever you get an extra turn. Lasts for 10 turns, plus an additional turn for every 5 of your Yellow Mana. |
| Mana Burn | 5 | 3G 4R | Reduces your enemy’s Mana Reserves by 5. Your turn does not end if Red Mana is 8+. |
| Hand of Power | 6 | 5G 2R 5Y | Adds +2 to damage for 10 turns. This effect may be stacked two times. |
| Light | 7 | 6R 10Y | Causes Blind on your enemy for 2 turns plus an additional turn for every 8 Yellow Mana. |
| Heat Sink | 8 | 3G 3B | Reduces your enemy’s Red Mana by 8 and gives it to you. |
| Fireball | 10 | 9R 6Y | Destroys a selected 3×3 grid of gems, gaining full effects for all gems destroyed plus an additional 8 damage. |
| Wall of Fire | 12 | 9G 6R | Damage is applied to Red Mana instead of Life Points. Lasts until Red Mana is zero and reduces your Red Mana by 2 per turn. |
| Flaming Skulls | 15 | 3G 6R 3Y 3B | Turns Green Gems into Skulls. Turns Blue Gems into Red Gems. |
| Cauterize | 20 | 6R 8B | Adds +1 to Life Points for every Red Gem in play. Red Gems are not destroyed. |
| Meteor Storm | 25 | 10G 14R 6Y | Turns 8 random gems into Red Gems. You gain the full effects for all gems transformed. |
| Finger of Death | 30 | 8G 8R 8Y 8B | Turns a selected grid into a +5 Skull. After gem is transformed, the turn ends. |
| Lava Core | 40 | 12G 24R | Adds +12 to maximum Red Mana. Your turn does not end. |
| Flaming Avatar | 50 | 5G 25R 5Y 10B | Adds points equal to your Red Mana to a random Skill. Reduces your Red Mana to zero. |

