Still Life Walkthrough

In Game Guides by Didi Cardoso

CHAPTER 2: PERSISTENCE OF MEMORY

CHAPTER 2: PERSISTENCE OF MEMORY

Under the bridge

You are now playing as Gus McPherson. After a dialog with Skalnic, you find out that there’s a serial killer on the loose in the streets of Prague, and it counts already with five victims. Because the victims are prostitutes, Skalnic doesn’t really care, so Gus decides to investigate the case on his own. Once you’re done talking to Skalnic, walk away from under the bridge and talk to Stasek. At least he is a friendly cop. He gives you some general information about the case and tells you that the coroner is located in an old chapel.

Keep walking along the shore, where you will meet up with Ida and her friend Milena. After questioning Milena, go up the stairs and talk to Ida, who will give you a map to help you get to the chapel. Click past the parked car and this will lead you to the map.

On the way to the chapel, you will trigger an event. Looks like someone doesn’t want you snooping around… Open the map and click on the chapel location again.

THE CHAPEL

Walk through the left archway to go inside the chapel. Walk further into the chapel until you see the coroner. Talk to him for some information and to find out that he lost the combination to his safe, where the files are. You need those files, so you have to find the combination, which is written on a piece of paper on a bookshelf. The combination reads “74821536”.

Walk around the coroner and the victims to the tabernacle. The safe is in the middle, and you need to place the runes according to the number of angles lower or equal to 90 degrees in each one of them.

Tabernacle puzzle solution:

stilllife_tabernaclepuzzle

After opening the safe, take the files and walk out. After being bullied by Peter, leave the area and you will have a new location to visit on the map: the park.

THE PARK

stilllife_parkcrimephotoTalk to Apolina. Head under the archway towards the park. Once inside, Gus will have a vision of the victim that was murdered here. Once the vision ends, go into the inventory and look for the photo of the murder in the park. Use it. When a photo is in use, you can switch between it and the actual view of the park now. Switch back and forth until you see something that looks different. Can’t find it? See the picture to the left.

There is a rock that isn’t exactly where it should have been. Click on that spot on the photo to investigate. Gus will move towards that spot on the real scene. You will see a close-up on the rock, where there seems to be some blood and a piece of paper. Pick up the paper, which reads: “The whore wasn’t worthy of my devotion, so I proposed to the angel.”

Inspect the fountain and click on the statue of the angel. You will see a ring on the angel’s hands. Try to pick it up and a new cinematic begins: a crow flies away with the ring, Gus chasing it as fast as he can.

THE BURNT NEIGHBORHOOD

In the burnt neighborhood, walk all the way to the end of the street and click on the door to the building to get in. Talk to the man sitting upstairs, it’s actually an interesting conversation. For a homeless bum, he is pretty intelligent. He will give you the ring back, and then you can go on your way.

Once you step outside, Ida comes to you telling you about a possible survivor. This also unlocks another place on the map, the junkyard.

THE JUNKYARD

Go all the way up to the far end of the street and then to the left. There’s Peter, cleaning his gun. You won’t get past here right now, so walk all the way back and out of this area. On the map, click on the lingerie shop.

THE LINGERIE SHOP

Click on the door, Otokar will come out. You will have to find a way to free his right hand man from jail (Roman, Peter’s brother) and then he will tell Peter to leave you alone. Walk out of the area and on the map click on the Police Station.

THE POLICE STATION

Talk to Stasek inside, and you will find out about his black eye and about his involvement with Apolina. Stasek’s wife has been asking about his medal of honor, which is missing. To release Roman from jail, you will need to bring back the medal that Apolina stole from him. Walk outside and out of the area, and go back to the park.

THE PARK

Talk to Apolina. She will explain that Stasek requested her services, but then refused to pay her. She then grabbed the medal and took it as payment. When Stasek came back asking about it, Roman assaulted him and gave him a black eye. She gives you the medal, not without whining about it first, so now you can go back to the Police Station.

THE POLICE STATION

Talk to Stasek. Give him the medal and wait for him to bring Roman out. The deal is complete, so now you can head to the lingerie shop to have Otokar do his part.

THE LINGERIE SHOP

When you get there, Roman is talking to Otokar. Otokar sends roman out to the junkyward to talk to Peter, so he will leave you alone from now on, and to let you talk to Vladanna. Before you leave, Otokar also gives you a lock-picking tool. Leave the area, and click on the junkyard spot on the map.

THE JUNKYARD

stilllife_cranePeter decides to play a joke on Gus, and it doesn’t go very well since the dog ends up loose. Gus finds refuge on this large crane, which is your tool to getting out of there.

Go inside the cabin and look at the wall to the left of the controls: there’s a panel here that shows how to unlock the crane. The lock to the crane is on the outside wall, so go out and around the back to find this panel.

You need to move the levers one at a time to have the numbers in the order you saw them on the poster in the cabin: 1, 2 and 3 on the top, 4, 5 and 6 on the bottom.

The trick is to place numbers 1 and 3 first, then 2, then 4 and 6, and finally 5. It’s not a hard puzzle, it just takes a little time because you can only move one lever at a time and use that single spot in the middle as an “exchange point”.
Once that is done, you can now move the crane. Unfortunately, you can’t pick up two crates at the same time, so you need something to cut those chains. Look around on the floor near the crane lock, you will find some heavy cutters. Now you need to move two crates over so you can reach the stacked ones and cut the chains. Then you need to place all four crates in a row  (see image below) so you can cross over to the train wagons. Go inside the cabin to use the crane controls to move them around.

stilllife_cranepuzzle

Walk across the “bridge” of crates and enter the train wagon. A cinematic begins, and you will change back to Victoria.