Still Life Walkthrough

In Game Guides by Didi Cardoso

CHAPTER 4: JACK THE RIPPER'S BEDROOM

 

CHAPTER 4: JACK THE RIPPER’S BEDROOM

You are now back to Gus’ story, in the junkyard, talking to Vladanna. She says she was attacked after leaving Mark Ackerman’s studio, a local artist who pays the prostitutes to model for him. You can now leave the junkyard to find a new location on the map: Mark’s studio. Click on it to go there.

MARK’S STUDIO

In case you’re wondering, you are on the other side of the archway that you can see from the lingerie shop. The studio is the first door on the left. Go inside, Mark will come to meet you. He says that Skalnic has been trying to incriminate him for the crimes, and then he asks Gus to leave, since he is busy painting Apolina. Mark hints that Gus should talk to Skalnic about the matter at hand.

Leave the area and go to the Police Station.

THE POLICE STATION

Talk to officer Stasek. He lets you in behind the counter so you can go upstairs to talk to Skalnic. Skalnic doesn’t really want to talk and refuses to give you the files or any information about the other murders. He is also leaving, so he throws you out of the office.

Talk to Stasek again downstairs. He says he can’t help you, but mentions that the workers outside might be able to. Go outside to the gate that was closed before. Grab the rope that’s on the scaffold, it will fall down. Pick it up and then look on the right side of the gate for a large piece of wood. Pick it up. Combine the wood and the rope in your inventory. Go near the scaffold and use your improvised grappling iron to climb up to the window.

Once inside, click on the desk and pick up the keys. Use them on the file cabinet to get the files and crime scene photos for the previous murders.

You hear Skalnic returning, so you rush out the window. There are two places to go now, the bridge and the burnt neighborhood.

THE BRIDGE

stilllife_bridgecrimephotoClick on the stairs to the left to go to the shore. Gus has another vision here.

Ida arrives on a carriage and there’s a scene where they talk and she confesses to be pregnant. After she leaves, use the crime scene photo and compare it to the actual landscape.

Click on one of the benches on the photo and Gus will investigate the spot. Where are the old benches now? Let’s go find out. Head to the junkyard.

THE JUNKYARD

Talk to Peter here, he will show you where the old benches are. Click on them to see a close up. There’s a ring stuck between two boards, pick it up. Leave the area and go to the burnt neighborhood.

THE BURNT NEIGHBORHOOD

stilllife_burntneighborhoodcrimephoto

Go into the alley on the right. Gus has yet another vision here. Use the crime scene photo to compare it to the actual alley. What’s the difference?

There’s a manger of sorts, empty on the photo, but full of water now. Click on it to investigate. Gus lets the water out and on the bottom it’s carved “The slut knows”.

In the photo you can also see Milena talking to Skalnic, so go over to the park to talk to her. She probably knows something more.

THE PARK

Talk to Milena. She will tell you what happened when she found the victim, and that inspector Skalnic dropped something down the sewers, but she didn’t see what it was. Back to the burnt neighborhood we go.

THE BURNT NEIGHBORHOOD

Go into the alleyway, to the old crime scene. Inspect the manhole. Gus will open it after some effort and go down. There’s a ring on the floor, pick it up. Go back up and leave the area. Milena comes to meet you, saying she is worried about Apolina, who’s been to Mark’s studio but hasn’t come back.

Leave the neighborhood and click on Mark’s Studio.

MARK’S STUDIO

Click on the door. No one is answering. Now it’s time to use the lock pick tools that Otokar gave you before. Lock picking isn’t really that easy, since you are presented with this complicated puzzle.

stilllife_lockpickpuzzle

Lock picking solution:

  • Use the circular tool on lock 1A.
  • Use the forked tool on lock 3A.
  • Use the circular tool on lock 2A.
  • Use the forked tool on lock MA.
  • Use the forked tool on lock 1B.
  • Use the circular tool on lock 3B.
  • Use the forked tool on lock 2B.
  • Use the circular tool on lock MB.
  • Use the circular tool on lock 3B.
  • Use the forked tool on lock 3C.
  • Use the circular tool on lock 1C.
  • Use the circular tool on lock 1B, twice.
  • Use the circular tool on itself (click on it to put it back in original position).
  • Use the forked tool on lock 4C.
  • Use the circular tool on lock 1B.
  • Use the forked tool on lock MB, twice.
  • Use the forked tool on lock 3C.
  • Use the circular tool on lock 1C.
  • Use the forked tool on lock 4B, twice.
  • Use the circular tool on lock MB, twice.
  • Use the circular tool on lock 2C.
  • Use the forked tool on lock MC.

Finally, you can get in. Inspect the paintings on the wall if you want, and walk all the way to the end of the room. You will find a telegram directed to Mark, pick it up. Leave the area and go to the Police Station.

THE POLICE STATION

No one is at the front desk, so you can go right in and walk upstairs. A cinematic begins, with Skalnic being bribed to incriminate someone else for the murders.