EverQuest The Planes of Power Guide

In Game Guides by Didi Cardoso

Plane of Disease

Plane of DiseasePlane_of_Disease

GRYME THE CRYPT GUARDIAN

GrymeGryme patrols the area outside the locked door (up the stairs and to the left) leading to Grummus’s lair, for which he carries the key. He must be aggro’d through the door and pulled outside down the stairs to spot 1 on the map, where the fight will take place. He is unslowable and casts Stench of Decay (AE DoT, 200 dmg per tick, increases Stamina loss by 10, increases Disease counter by 36), which can be counteracted with Paragon of the Spirit (Beastlord AA skill) and helped with Ethereal Elixir.

The use of Extended Range items is advised to keep casters and healers away from the AE, which means less healing/curing to do during the fight and in the end.

 

ARAMIN THE SPIDER GUARDIAN

AraminAramin has about 100,000 HP, rampages for 2×700, is rooted and can be fully debuffed before anyone even gets near. Mobs behind her should be pulled in advance or you will risk getting adds during the fight.

Every 90 seconds or so she casts Plague Silk (300 dmg per tick, decreases Movement by 36% to 65%, increases Disease counter by 9). This can be fully cured with a single cast of Radiant Cure I.

Once she dies 8 to 10 Arachnae Malevelers spawn (they hit for 300-400 and fast) so make sure no one is sitting when this happens, and be ready to take them down. Usually most people die from these than from Aramin herself.

Aramin the Spider Guardian’s known loot table is as follows:

Bracer of Rotting Bile (RNG ROG SHM)
AC: 14, HP: +25, MANA: +25, SV FIRE: +13, SV MAGIC: +13

Disease Imbued Greatstaff (SHD)
AC: 10, DEX: +5, STA: +5, INT: +10, HP: +45, MANA: +45, SV DISEASE: +15, SV COLD: +5
2H Blunt, Delay: 38, DMG: 39, Disease DMG: 2

Firebone Notebook (NEC WIZ MAG ENC)
DEX: +10, STA: +5, CHA: +6, INT: +10, HP: +35, MANA: +35
Primary and Secondary Slots, Effect: Summoning Haste IV (Increase Spell Haste by 30%)

Gooey Boots (NEC WIZ MAG ENC)
AC: 6, HP: +20, MANA: +20, SV DISEASE: +13, SV COLD: +13

Signet of Withering Flesh (ALL)
AC: 5, STA: +10, WIS: +10, INT: +10, HP: +50, MANA: +50

Orb of Unidentifiable Pulp (CLR DRU SHM)
AC: 8, DEX: +7, WIS: +7, HP: +45, MANA: +35, SV DISEASE: +15
Range Slot

GRUMMUS

Grummus will be pulled from his spawn point to the previous room and cornered (see number 2 on the map for positioning).

He procs Decay of the Plaguebringer (300 dmg per tick, decreases Attack Speed by 60%, increases Disease counter by 36) which is curable with Abolish Disease.

Grummus casts Stench of Decay (same as Gryme, curable with Paragon of the Spirit) and Plasma Decay (point blank AE, 3800 dmg, 9 curse counters) which is nearly unresistable, but is curable with Radiant Cure I. He also quads for about 1000, so a normal Complete Healing rotation will be set for the main tank.

A shaman and/or druid will be assigned to cure the main tank at his request. The main tank MUST be cured as soon as he calls it, since you don’t want him slowed or he will loose agro. A cleric or a pair of secondary healers will be in charge of healing rampages. Casters and healers will be as close to the opposite wall as possible. Extended range items are highly recommended for this fight.

Grummus’ known loot table is as follows:

Bone Spiked Crusher (WAR RNG DRU MNK BRD ROG BST)
DEX: +8, STA: +8, WIS: +8, HP: +50, MANA: +50, SV DISEASE: +15
1H Blunt, Delay: 18, DMG: 12, DMG Bonus: 12, Effect: Needlite Fever (Decrease HP when cast by 25 and by 20 per tick while it lasts)

Chunk of Decaying Cloth (WAR PAL RNG SHD MNK BRD ROG BST)
AC: 12, DEX: +10, STA: +10, WIS: +7, INT: +7, HP: +65, MANA: +25, SV DISEASE: +20, SV POISON: +10
Range Slot

Diseased Ratskin Mask (NEC WIZ MAG ENC)
AC: 8, CHA: +10, INT: +10, HP: +50, MANA: +50, SV DISEASE +15, SV MAGIC +10
Effect: Extended Range IV (Increase spell range by 15%)

Fetid Flesh Wristband (CLR DRU SHM NEC WIZ MAG ENC)
AC: 8, DEX: +8, STA: +8, WIS: +8, INT: +8, HP: +35, MANA: +65, SV DISEASE: +11, SV MAGIC: +7

Malarian Leg Ear Stud (CLR DRU SHM NEC WIZ MAG ENC)
AC: 10, STA: +5, CHA: +8, WIS: +8, INT: +8, HP: +65, MANA: +65, SV DISEASE: +12, SV POISON: +12
Effect: Focus of Solusek (Decrease mana cost of detrimental spells by 10%)

Pus Covered Beetle Carapace (CLR DRU SHM NEC WIZ MAG ENC)
AC: 25, STR: +5, STA: +10, WIS: +8, INT: +8, HP: +50, MANA: +50, SV DISEASE: +20
Secondary Slot, Effect: Affliction Efficiency IV (Decrease mana cost of detrimental spells by 25%)

Ring of the Pox Bearer (ALL)
AC: 8, STR: +15, AGI: +10, HP: +80, MANA: +80, SV DISEASE: +15, SV COLD: +10

Runed Lance of Gryme (WAR PAL SHD)
AC: 10, STR: +8, STA: +8, WIS: +12, INT: +12, HP: +75, MANA: +75, SV DISEASE: +20
2H Piercing, Delay: 32, DMG: 35, DMG Bonus: 32, Disease DMG: 3